Background
While I have been fascinated with video games ever since I was a child, the dream of creating them myself has always been a part of it. My first actual project in game development was a total conversion modification for Quake 3, where I was not only responsible for the game code but also made some major steps in modelling, mapping and animation. Since back then I have been constantly improving my skills. The main influences came from my hobby projects where I mostly concentrated on real-time 3D computer graphics. At the same time college provided me with the necessary and important theoretical background knowledge. Today, I have over 11 years of experience in programming C++. My interests mainly lie in the underlying technologies of the current generation of video games. After having graduated, I am now very happy that I got a job at a company developing games middle ware. Skills
Education
Other Activities
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