Development of an application controlling a multi camera system for
recording and playing back videos of high resolution
Jan 2009 – July 2009
Symmetry Detection in Point Clouds
Implementation of the algorithm presented by Niloy J. Mitra et al. in
"Partial and Approximate Symmetry Detection for 3D Geometry" (2006)
and integration into
XGRT
April 2007 – Aug 2007
Texture Synthesis
Implementation of the algorithm presented by Vivek Kwatra et al. in
"Texture Optimization for Example-based Synthesis" (2005)
using principal component analysis for nearest neighbor searching
2003 – 2007
3D Game Engines
(Early Steps)
Several early approaches at creating 3D game engines in my free time